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Stardust Traders Devblog #2

Stardust Traders Devblog #2

Compound entities, Interactions

Posted In : Stardust Traders, Programming

Details about some of Stardust's gameplay mechanics - compound entity system, surgeries and interacting with objects.

Territory Control Update #93

Territory Control Update #93

Centipede, fueled aerial vehicles, fixes

Posted In : King Arthur's Gold, Territory Control, Programming

People were running out of ways to kill eachother, so here's a new shipment of weapons of destruction. Patch notes for Update #92 are also included.

Territory Control Update #91

Territory Control Update #91

Hazmat suit, mithril changes, new UPF weapons

Posted In : King Arthur's Gold, Territory Control

Mostly mithril-related additions - infestations are now more likely, but can be countered easier with the new hazmat suit and guns.

Territory Control Update #90

Territory Control Update #90

Teleporters, Juggernauts, Hobos, Fixes

Posted In : King Arthur's Gold, Territory Control

Added a new map, teleporters, hobos, Mirsario's Juggernaut and couple of changes to faction upkeep to prevent megafactions from forming.